Portfolio

Mobile Cable & Video on Demand

Unity 2.0 Mobile – Rethinking and Redesigning for Today’s Cable and Streaming Video Customers

I was contracted as a Senior User Experience Designer on a small team UXD team at Arris Group. In the time I spent with Arris, the bulk of it was working on the design and implementation of Arris’ Mobile and set top box UI over multiple build cycles. I spent 9 months documenting design solutions, use cases, and engineering constraints to work with our offshore team in Sweden and engineering teams in multiple Arris offices nationwide. This allows us to be completely transparent and have information readily available for team members in different time zones.

What if you could re-think the cable industry and design for how people really consume content?

What we used to call “TV” is morphing into something else
We are no longer limited to a single TV in each home.  Today – users are accessing media content everywhere. At Arris we have been asking our customers many questions about their needs, where they feel their current cable operator or existing UI is missing the mark. What we have come up with have been interesting challenges and exciting solutions

Meet Unity 1.0

Unity is 1.0 Arris’ native set top box UI that controls the users cable experience through their remote control. While Unity 1.0 was a great start it is very cramped for space and lacks some of the newer features and functionality that other cable operators are deploying on their set top boxes. Click PLAY to WATCH the Unity commercial below.
My Role
Senior User Experience Designer
Project Duration
8 Months
Tools of the Trade
Adobe Illustrator, Adobe Experience Design, Sling Box, Custom Unity UI tools
Client
Arris Group

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